IK Solver using Cyclic Coordinate Descent made for Unity. Developed for my Technical Animation course at CMU for the Mini Project.
Developed using: Unity, C#
Team size: 1
The project deliverable included a working CCD IK solver which rotated the joints in the selected joint chain to move the end joint toward a target position and an interactive version of this was a bonus.
I ended up making this version to also run while an animation was playing, and made it really easy to add new IK Solvers and Targets for different limbs.
GitHub Repo: https://github.com/sunilnayak133/ikccd