Bee Ball is a 2 Player (1v1) 2D game that was designed and developed by a team of 4 in 48 hours for the Global Game Jam 2017 at the Pittsburgh site.
The game won the Best Theming Award for the Pittsburgh site. The theme for GGJ17 was “Waves”, and our game not only made use of waves as the primary game mechanic, but had waves involved almost everywhere else in the game – including the visualizer deck, the animations for the bears and so on.
Developed using: Unity, C#
Team Size: 4
Role: Programmer / Technical Designer / Sound Designer
I came up with the initial underlying concept for the game and helped implement it in Unity.
The title screen for the game
GitHub Repo:
https://github.com/chrisweidya/ggj2017
GameJam Webpage:
http://globalgamejam.org/2017/games/beeball
Gameplay Video: